American Savings Bank — Mobile Banking Research

Conducted the UX research to find what young customers weren't getting from their bank — and turned it into clear principles and a roadmap ASB could build on.

Five banking apps, scored on features, function, and design — the competitive teardown that anchored our recommendations. (Some details obfuscated for confidentiality.)

Overview

The problem & scope

American Savings Bank wanted the 18-to-30 market — millennials and Gen Z, about to become the largest, wealthiest banking cohort in Hawaii. No local bank had built for them yet. ASB brought EY in to find out what this generation wanted from a banking app, and to map a path to give it to them.

4 focus groups · 14 interviews · 5 competitors evaluated

Role & duration

UX Researcher, EY — I led the research: competitive analysis, focus groups, interviews, personas, and journey maps, feeding the recommendations we delivered to ASB. My focus was the evidence — what young customers actually needed from a banking app, and what the best apps already did well.

6 weeks · 2022 — 2023

The team

Two of us from EY, working directly with ASB's team. A tight pairing on a tight timeline — enough to move fast and stay coordinated without losing the thread.

“... retail bank customers want guidance, but many aren’t receiving it. The tools banks have at their disposal aren’t always being used or, when they are, they are not used effectively. Neither banks nor their customers benefit from this dynamic. If banks don’t begin to make more progress in making advice content resonate, they could be facing significant attrition risk.”

J.D. Power — National Research

Constraints

Time restriction

Six weeks to understand a generation. Too little time to cover everything, so we didn't try. We kept the research narrow and went deep where it counted.

Inheriting prior work

ASB hadn't started cold. They'd gathered high-level research — J.D. Power, Gartner on Gen Z tech trends — and rough client priorities from branding surveys. Our job was to turn that head start into specifics they could build on.

Research

We went at it from two sides: what young customers said they wanted, and what the best apps already gave them. The competitive teardown mapped the field. The focus groups and interviews told us why people stayed, left, or never engaged.

What we asked

Across the focus groups and interviews, we asked one real question: what should a bank app do that yours doesn't? Then we listened for the pattern under the answers — not the feature requests, the reasons behind them.

ASB Mural Screenshot
Focus-group and interview synthesis in Mural — details obfuscated for confidentiality.

What we found

The answers converged. Young customers wanted rewards, simplicity, and a reason to stay — and they felt no loyalty to a bank that made them work for it. Friction was the whole story: the moment an app got hard, they left.

ASB Early Independence Persona ASB Persona 1 Journey Map ASB Homeowner, has dependents Persona ASB Journey Map Persona 2
Two personas from the research, each with its journey map — where the app worked, and where it lost them — details obfuscated for confidentiality.

Outcome

We delivered a roadmap: short-term fixes ASB could ship fast, and longer-term moves to win the generation they were after. Every recommendation traced back to something a real customer said.

This was a discovery engagement — our job was to find the path, not walk it. ASB left with the evidence, the personas, and a prioritized plan they could take to their own team and build on.

Two of us from EY, six weeks, one tight scope. My EY partner and I split the work clean and kept each other sharp — the kind of small team that moves fast because there's no one to hide behind. Good research, done in good company.